OBJECTIVE
We were asked to design a board game that is appealing to a chosen demographic. A physical packaging structure with complete pieces to play a game was needed.



APPROACH
This project was inspired by the geometric elements of Art Deco and an emphasis on “Speakeasies”. I used stylized typography and geometric illustrations in order to reflect the Art Deco period. The concept and the style of the board game explored the idea of hidden bars and clubs and
their lavish decorations.


PROJECT
Speakeasy Board Game Design
SEMESTER
Spring 2020
CATEGORY
Packaging Design


SKETCHES